1491 Posted April 18, 2017 Share Posted April 18, 2017 Hello I'm looking for a great mesh artist with high quality skills for a new Second life FASHION brand. This would be a one time project at first. Depending on how you work, it could turn into a full-time Job You will be asked to show a portfolio related to fashion works. Your work and habilities should be adapted to the sl market. And must achieve the high standards of the most famous brands from SL. Work under pressure You should be able to recreate and interpretate complicated fashion designs that may be on flat sketches, spec sheets or illustrations. Only serious people. To discuss more about this job contact inworld 1491 Resident le'reprsnt98 Link to comment Share on other sites More sharing options...
Alwin Alcott Posted April 18, 2017 Share Posted April 18, 2017 25 minutes ago, 1491 said: Hello I'm looking for a great mesh artist with high quality skills for a new Second life FASHION brand. This would be a one time project at first. Depending on how you work, it could turn into a full-time Job You will be asked to show a portfolio related to fashion works. Your work and habilities should be adapted to the sl market. And must achieve the high standards of the most famous brands from SL. Work under pressure You should be able to recreate and interpretate complicated fashion designs that may be on flat sketches, spec sheets or illustrations. Only serious people. To discuss more about this job contact inworld 1491 Resident le'reprsnt98 be original... create it yourself Link to comment Share on other sites More sharing options...
lightpyro Posted April 19, 2017 Share Posted April 19, 2017 On 4/18/2017 at 0:30 AM, Alwin Alcott said: be original... create it yourself this is extremely naive thinking. 3D proficiency is specialized & requires time investment, particularly for fashion. Link to comment Share on other sites More sharing options...
Alwin Alcott Posted April 19, 2017 Share Posted April 19, 2017 1 hour ago, lightpyro said: particularly for fashion. the more reason not to copy and be original Link to comment Share on other sites More sharing options...
lightpyro Posted April 19, 2017 Share Posted April 19, 2017 1 hour ago, Alwin Alcott said: the more reason not to copy and be original it is just the same as an architect hiring a builder. Link to comment Share on other sites More sharing options...
tako Absent Posted January 22, 2018 Share Posted January 22, 2018 (edited) On 20/04/2017 at 4:37 AM, Alwin Alcott said: the more reason not to copy and be original It is either you are clueless or just plain dumb. Not everyone has the technical skill in 3d software. You don't need to have technical skills building* to be an artist and to innovate. I bet you know the concept of being an editor or a curator. What about administrative art? 1491 is creating a paying job for Secondlife residents that could give them a reason on continuing their craft. It is already 2018, be happy and tone down your bitchy and arrogant comments in this forum. Edited January 22, 2018 by tako Absent Link to comment Share on other sites More sharing options...
Resi Pfeffer Posted January 22, 2018 Share Posted January 22, 2018 18 minutes ago, tako Absent said: It is already 2018, be happy and tone down your bitchy and arrogant comments in this forum. Right, its 2018 already. You digged out a 9 month old post...Congrats And probably no one knows, if Mr./Mrs. 1491 ever sold a single piece of fashion. He/she didnt even state, if he/she was willing to pay 3000 lindens oder 3000 US dollar per month. Link to comment Share on other sites More sharing options...
Alwin Alcott Posted January 22, 2018 Share Posted January 22, 2018 1 hour ago, tako Absent said: tone down your bitchy and arrogant comments in this forum. perhaps read your own comment first?... talking about arrogant and bitchy.... 1 Link to comment Share on other sites More sharing options...
tako Absent Posted January 23, 2018 Share Posted January 23, 2018 16 hours ago, Alwin Alcott said: perhaps read your own comment first?... talking about arrogant and bitchy.... You reap what you sow, *****... Link to comment Share on other sites More sharing options...
tako Absent Posted January 23, 2018 Share Posted January 23, 2018 18 hours ago, Resi Pfeffer said: Right, its 2018 already. You digged out a 9 month old post...Congrats And probably no one knows, if Mr./Mrs. 1491 ever sold a single piece of fashion. He/she didnt even state, if he/she was willing to pay 3000 lindens oder 3000 US dollar per month. nice alt.... Link to comment Share on other sites More sharing options...
Resi Pfeffer Posted January 23, 2018 Share Posted January 23, 2018 3 hours ago, tako Absent said: nice alt.... Your world, your imagination © Link to comment Share on other sites More sharing options...
Runi Jinx Posted January 28, 2018 Share Posted January 28, 2018 On 1/22/2018 at 6:46 AM, Alwin Alcott said: perhaps read your own comment first?... talking about arrogant and bitchy.... Your original comments are a bit ridiculous, though. Basically telling a designer "be original, learn how to sew and create the clothes yourself". Creative people don't need to be all things in order to be original. Link to comment Share on other sites More sharing options...
Chic Aeon Posted January 28, 2018 Share Posted January 28, 2018 I wanted to comment on this OLD original post, not the bickering :D. The OP has apparently left the building and there is really no surprise there. It is absolutely true that people can have great taste (in this case fashion sense) but not have the 3D and texturing skills. That said, and if that is the case, they DO need to have very deep pockets. There are plenty of excellent designers that design just for brands on a work for hire basis. Some design for several -- and hence the look that some brands are the same brand (which of course could also be the case but I am going with the "same mesh maker" idea). BUT (and it is a big one) these HIGHLY SKILLED clothing makers are not going to hook up (no pun intended) with a newbie. Maybe if there was a ton of up front money in the mix, but I doubt that was the case in this post. We see this a lot on the forums. New folks, big ideas, have no idea how SL actually works. Don't really want to WORK that hard etc. etc. etc. IF however someone came in that was a "real" designer (not just picking out photos from Google) and had plenty of money to spread around for all the OH SO MANY JOBS that need to be handled to have a BRAND and a shop in SL --- then they probably could make it happen. It is questionable at this point in SL's life-cycle if they could make any "big bucks", but for some folks the money isn't the thing -- it is the DREAM :D. So just in case any new folks with big dreams read this (cause I know most of you know it already) -- it takes TIME to understand Second Life. Think of it as moving to another country. You don't know the customs, how things work, etc. The same is true here. Don't expect to jump in and make your mark. It really doesn't happen. LEARN about SL before you make big plans. That will most assuredly work better for you. Link to comment Share on other sites More sharing options...
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