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Shops with Flair


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Tuty's

You will land on a square, all around the shop buildings.
And they are quite different: An avant-garde building for the avatar museum, a modern glass building for the skin offers, another modern designed building for animations, one with a large glass front for clothes and finally a flat brick building for hair.
And all are very large and spacious.
Also inside the shops are very bright, friendly and modern. Only the clothes shop has some warehouse indoor atmosphere.
In the animation building there is actually a very good AO for free.
And at a corner of the buildings is still a freebie offer.

This trip is worth it.

Here the taxi:
http://slurl.com/secondlife/Ubunil/112/144/1004

tutys-1.jpg

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Tompe Loeil

You will land directly behind the entrance inside the store.
Gray concrete walls and ceilings, dark wood floors. On the edge bunks, in which all items are presented. There are furniture and home accessories. Classic and tasteful, no modern avant-garde pieces. All very nicely done and detailed. Of course, with the corresponding animations. A basement is available.

Who wants to set up new, let's dare a peek..

Here the taxi:
http://slurl.com/secondlife/Hyde%20Park/209/173/39

tompeloeil-1.jpg

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  • 2 weeks later...

KoKoLoReS

Landing point is the free space in front of the three warehouses with brick finish.
One for poses, one for hair and the third for cosmetics, tattoos, apparel.
Also inside the warehouse atmosphere is well implemented.
The items are presented fairly clean and clear.
Overall a varied selection.

Here the taxi:
http://slurl.com/secondlife/Karadise/113/103/24

kokolores-1.jpg

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Zenith

You will land in front of the shop, on the quay wall at a colorful sea.
A classic building with industrial character.
Also inside the old industrial architecture continues. Very realistic, detailed and coherent made.
About iron spiral staircase you have to go to the upper floor.
Perfectly designed and decorated.
Offered are clothes, shoes, handbags and accessories.
All items are really well done.

Here the taxi:
http://slurl.com/secondlife/Tropical%20Orchid/43/189/23

zenith-1.jpg

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MoDANNA

You will land on the street in front of an old classic building.
Properly made in style and detail. Inside it looks a bit oldfashioned, you can feel and see the faded elegance. Wood paneling on the walls, chandeliers on the ceiling. In short, old French chic. All the items are presented on stands, on the walls framed product photos,
Very nice atmosphere and nicely decorated.
Offered are clothes and much more.

Here the taxi:
http://slurl.com/secondlife/Le%20Quartier%20Francais/129/44/29

modanna-1.jpg

 

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Nantra

Landing point is exactly in the middle between the two shop buildings.
Modern gray concrete architecture.
Somehow I have the feeling this building seen 100 times.
But anyway.
In both buildings poses are offered.
But not only the usual poses - here you will find poses for all sorts of unusual situations.
You simply must try out yourself.

Here the taxi:
http://slurl.com/secondlife/Pouncival/91/162/2509

nantra-1.jpg

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Kotic

You will land at the entrance. A black modern building with flashy purple accents.
Interior bright and tidy. There are two rooms, where all items are presented with interesting photos. An extraordinary offer: Tattoos, piercings and other body accessories.

You may take a look here.

Here the taxi:
http://slurl.com/secondlife/Stephenson/85/29/21

kotic-1.jpg

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Al Vulo

You will land in front of the shop. some strange trees can be seen.
The building itself is modern, straightforward.
Inside the shop design is modern, bright and a bit avant-garde. After a short entrance area with some offerings, we see an interesting decoration which is dominating the shop center. You can sit on cushions on the edge, meditate and admire the installation. Small staircase to reach the various levels and the vendors. Also a worth seeing upper floor with lots of offers.
There are skins, shapes and even a lot more.

Here the taxi:
http://slurl.com/secondlife/Al%20Vulo/167/139/2004

alvulo-1.jpg

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Ink Passion

You land in a urban scenery, on the edge of a run down playground.
Directly in front of us is the shop building in urban style.
Inside, there is a round entrance hall, decorated wild. From here you will reach four rooms where the items are presented. Caution, the passages are quite low.
There are offered tattoos.
Made very interesting, the whole scene.

Here the taxi:
http://slurl.com/secondlife/SALATISSIMA/92/180/3001

inkpassion-1.jpg

 

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Sky

Landing point is the wooden pier in front of the shop.
A modern cubic building.
Inside, the colors are a bit strange, gold-colored flooring and gold colored stone walls. In the quite spacious dhop all the items offered on stands or vendors, always with excellent product photos.
There are clothes, shoes and a few other things.

Here the taxi:
http://slurl.com/secondlife/Dolphin%20Cliff/43/115/21

sky-11.jpg

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Pixel Box

You will land right in the shop. Wood floors, brick walls. Everything is a bit rustic.
And you have to explore several rooms. But the offer is quite extraordinary: jewelry, accessories and some clothes and shoes. All items are made in high quality.
Most things are made in Steampunk design, some are normal designed.
You have to look yourself, it's worth.

Here the taxi:
http://slurl.com/secondlife/Savage%20Keep/17/22/3830

 pixelbox-1.jpg

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DRD

You will land on the road in dense impenetrable fog.
Super-made atmosphere and mood.
Only dimly, you can sense the shop entrance.
On one side is the furniture department, on the other, the shop for clothes.
We visit the clothes.
Also inside the shop billows of thick fog, everything is a blur to recognize. Only all vendors are clear to see.
In addition to "normal" clothes, shoes and accessories, there are a number of very unusual items to see.

The trip into the fog is worth it.

Here the taxi:
http://slurl.com/secondlife/Death%20Row/105/148/80

drd-1.jpg

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Genesis Lab

You land in a deep black nothing, but in front of the shop.
A low unadorned functional building, just a lab.
Also inside very functional design.
But the atmosphere is consistent.
The shop is medium in size but so far largely empty.
But a few items - fine mesh heads - are already available.

Who's been headless can find it here.

Here the taxi:
http://slurl.com/secondlife/Tahuna%20Bay/101/78/2001

genesis-1.jpg

 

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Down Down Down

Landing point is in the middle of the prevailing chaos.
The building is quite strange. but in any case very airy.
But very funny, the items which are offered here. Accessories for everything and everyone.
What you really need or not.
Exceptionally original, the whole shop.
Interesting.

Here the taxi:
http://slurl.com/secondlife/Camomile/88/20/22

down-1.jpg

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L + N

You will land in the middle of the shop.. Right next to the control panel for the elevator, because the shop has three floors. There is a floor for hair, one for clothes and one for ships.
The design here is Steampunk, from the ceiling to the floor.
Some of the Steampunk ships you even can see and inspect in a small outdoor exhibition..
Everything was real visionary.

Here the taxi:
http://slurl.com/secondlife/Boutique%20Isle/78/47/38

l+n-1.jpg

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Legal Insanity

You will land in front of the shop in the middle of a high-rise building scenery.
A dark, flat and modern building. Outside, on the left is an outlet.
Inside the shop is very discreetly designed, elegant, generous. Everything looks very stylish.
Beautifully and economical decorated.
Directly behind the entrance a shelf with very attractive group gifts.
Here are clothes and accessories in different rooms offered for him and her.
That's right, the men are not too short here.
Also the Outlet building is quite large.
Along the way, you can have fun on a small playground.

Here the taxi:
http://slurl.com/secondlife/Legal%20Insanity/120/143/34

legal-1.jpg

 

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1st Act

Landing point is a circular platform in the center of the shop. It appears to me like a space station.
Very technical design, futuristic, science fiction.
Via metal footbridges you will reach the outer ring of the station where the items are presented. In large bunks. But you can walk across the abyss also quite simple, you will not crash.
The company offers complete avatars and accessories and clothes. For men and women. Even non-human.
How to use the elevator in the middle, I don't know, it is not revealed to me.
So I have only one level explored.

Here the taxi:
http://slurl.com/secondlife/1st%20Act/134/128/2602

1stact-1.jpg

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The Forge

You land in the underworld. Or so it seems. There are a gloomy walls, such as catacombs. A little sinister atmosphere. you have to walk on the uneven ground through the entire shop.
All items are completely on the walls. There are so all sorts around, very imaginative. Jewelry, weapons, armor, etc. perfect for role play. Medieval, Fantasy and other.
The items are not badly done.
And here you can sometimes meet strange contemporaries.

Here the taxi:
http://slurl.com/secondlife/Regulus/41/207/2005

theforge-1.jpg

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JFL

You will land right at the entrance of the modern building.
Also inside very modern, spaciously designed. Black floor, black ceiling with countless light emitters. But you can also see at a first glance where you are: In a hatter.
Here hats are on two floors available in various styles, mesh and sculpts. Everything is unisex.

Here you can find something to pimp your head.

And here's the taxi:
http://slurl.com/secondlife/Amarodolce%20Isle/67/235/23

jfl-1.jpg

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Salon de Glow

You will land at the entrance of a modern gray concrete building.
A few shallow steps and you're at the store.
And again, a few steps deeper in the actual sales room.
Very modern decor, everything white and black. The items are clearly presented.
There you can find hair, with or without a hat for girls and boys.

And here's the taxi:
http://slurl.com/secondlife/KDC/218/145/25

salondeglow-1.jpg

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