LouiseMonroe Posted April 7, 2017 Share Posted April 7, 2017 Hi there - I'm currently experimenting with creating textures and would like to try creating a cellulite effect for my heavy avi. I'm guessing that the best way would be by creating a normal map to simulate the effect? Can anyone offer some advice on photoshop/gimp brushes or effects which would give a decent cellulite effect? Thanks in advance! Link to comment Share on other sites More sharing options...
arton Rotaru Posted April 7, 2017 Share Posted April 7, 2017 Usually Photoshop is used to remove cellulite from images. To get the most realistic effect I guess sculpting the skin on a highpoly model would be the best, but also the most tedious approach. Doing it in PS only I would experiment with something like this: Create new layer. Set colors to default b/w. Filter > Render > Clouds Filter > Stylize > Emboss (Angle 90, Height 4, Amount 130) Filter > Blur > Gausian Blur (Radius 1.0) Duplicate the layer and convert it to a normal map. (XNormal/Nvidia plugins, or what ever you like) The gray layer placed on top of the skin diffuse map with blend mode Overlay. Here is a quick and dirty render of the result without a normal map. And one with the normal map applied as well. 2 Link to comment Share on other sites More sharing options...
LouiseMonroe Posted April 8, 2017 Author Share Posted April 8, 2017 Thank you SO much for the detailed advice - that's VERY helpful!! I really love the illustration pictures! Many many thanks again! Link to comment Share on other sites More sharing options...
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