Interregnums Posted March 21, 2017 Share Posted March 21, 2017 (edited) Hello, I have a manuel bastioni lab mesh I created using the add on in blender. I have attached it to avastar and whilst the bones work nicely and the weights copied over beautifully. I cannot get it to load into second life properly. it is deforming insanely in the spine and does not match up with the SL avatar (I am wanting it to fit standard sized XS and XXS clothing.) I would like to get someone to help me finish off the rigging of the avatar itself, including bento bones. The mesh has shape keys that I would like to keep in place as well. To discuss payment and exchange references and files etc please contact me in world. Interregnums Resident Edited March 21, 2017 by Interregnums More Descriptive Title Link to comment Share on other sites More sharing options...
Interregnums Posted April 5, 2017 Author Share Posted April 5, 2017 Still looking to hire someone to rig a mesh body for me! Link to comment Share on other sites More sharing options...
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