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Can't find Avatar files anywhere.

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I am trying to download SL official avatars in .dae or .blend formats to work with but most links are broken. The few I found are incomplete or the uploader does not recognize skin weights. Where can I find the official files? Thank you!

 

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The first one is the original skeleton. Lacks the collision bones. The second one is pretty good but LEFT_HANDLE and RIGHT_HANDLE bones and vertex groups are missing so both incomplete.

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Other sources are: http://wiki.secondlife.com/wiki/Mesh/Rigging_Fitted_Mesh#Download_links
and http://wiki.secondlife.com/wiki/Project_Bento_Testing

Also note:

Quote

"HANDLE bones have been left in the avatar_skeleton.xml file to support those that may want to use them but removed from the Maya/FBX skeleton files since they are redundant."

If none of these work for you, I'm sorry, that's all I have to offer.

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Regretably I do need the HANDLE bones. The first link is broken but the second one is what I was looking for! Thanks arton!

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I actually brought this up at the meeting last week, and I talked to Gaia of the Machinimatrix team. Quite a few people were asking where to find these files. Vir Linden said that they would try to create a new page for these files, as we are no longer in the testing phase. Gaia told me that some of the files still need updating. I will try to remind her today. There are also a number of add ons or plugins, covering all the major 3D packages.

For Blender, there is Avastar http://blog.machinimatrix.org/

For Maya, there is Mayastar https://marketplace.secondlife.com/p/MayaStar-Rigging-System-for-Fitted-Mesh-Regular-Mesh/5454253?

For 3Ds Max, there is, what I think is being called Mesh Studio, and is created by Polysail. I'm not sure about links for that 1

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