Jump to content
You are about to reply to a thread that has been inactive for 2844 days.

Please take a moment to consider if this thread is worth bumping.

Question

1 answer to this question

Recommended Posts

  • 0
Posted

Sculpties use two kinds of textures.  The one that actually creates the shape is the "sculpt map" or the UV map.  Rez an object and select "sculpted" as the object type.  A plywood apple will appear.  The apple is using the default sculpt map.  Drag your UV map texture to the texture box IN THE OBJECT TAB, replacing the one that's creating the apple shape.

Your object will appear, but textured in the default plywood.

Next, go to the Texture tab and apply your surface texture.

You are about to reply to a thread that has been inactive for 2844 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...