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Posted

Hey, I've been trying to import a dress I made into SL. But for some reason it won't give me the option to include skin weights.

I tried importing previous clothes that did work before, and different rigs, but for the same result. so my guess it's something to do with the latest update? I've tried using the Default viewer too, same result.

 

Any possible fix or can you not import rigged clothign anymore?

**Only uploaded images may be used in postings**://puu.sh/tpxke/9eafed7d7f.jpg" border="0" />

 

 

Note this seems to be with Maya rigged items

Posted

There are 159 bones in the SL skeleton now.  The maximum number of bones any single mesh can be rigged to is 110 bones.

You may be over that limit.  Another possibility is one of the bones you have rigged to is misspelled or one or more the letters does not have the appropriate upper or lower case.

Open up your DAE file in a word processor program.  Do a quick search for the following:

Joints-array" count="

Count = will tell you the total number of bones your mesh is rigged to.  After the count you will see a list of bones.  Go through the list of bones and see if you can find any of the problems I mentioned earlier.

Hope that helps. :)

Cathy

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