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Need help finding the quad version of the default avatar that is not cut up into pieces for Maya


Gypsy Cloud
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Hi

I am having a very hard time finding the quaded default avatar mesh for Autodesk Maya without it being cut up into sections and if anyone knows where i can find the version without individual sections? I would also like to ask incase there is no version without the sections, if there is a way to merge all the pieces together (not by combine) without screwing up the UV map? I've tried smoothing it out as well and i get alot of rounded edges as well where the edges are cut when i try and convert the mesh into smooth preview which is ideal for skin creation since i want to use it to texture my skin in photoshop 3d. I've tried smoothing the mesh with the smooth function and tried ticking keep geometry boarders but i still get weird choppy results around the edges. Here are three snapshots of what i mean: 

https://gyazo.com/9cf6dd381688f65783fa18a4a60e832e

https://gyazo.com/b9d6c0a1c5e8f907106a49c8a15d5cf9

https://gyazo.com/924fab5495e2ab7d858d85d45f5f9c4e

If anyone knows of a way to merge the pieces together without messing up the UV map or where i can find a version of the quad default avatar without individual sections, please let me know.

 

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Thnx for the reply, i tried downloading the female obj from the source you suggested but got sent to this page: 

https://gyazo.com/572fb5f9bc7f10e783c4b466f05bbdbd

 

this also happens when i try to click the link to download it, i get a page with a long list of coding which is strange: 

https://gyazo.com/3d6841111cc49af8e6d52fa3425d90ed

 

Any idea what this is? i'm not sure if the site changed to a new location or what lol.

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