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Petra Seetan

Tag that says TRACKING! (deploy mode)

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I suspect that it's nothing to worry about, but you should be able to get rid of it easily enough if you want to. Hover text is always associated with a prim that contains (or once contained) the script that generated it.  You can find that prim by mvoing your camera around the immediate area of the hover text.  The closer your camera is to the prim, the smaller the hover text will be.  The prim itself may be transparent (you can make it visible with CRTL +Alt + T) or very small.  When you find it, select it with your editor to see who it belongs to and to get some idea of what its function is.  You may then return it.

Don't be surprised if it actually turns out to be something that you own, and quite harmless.  That sort of message is very commonly found on faux rez boxes, for example, so it may be the box that your house came in.  It's "tracking" the progress of installation/setup/deployment.

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I suspect that it's nothing to worry about, but you should be able to get rid of it easily enough if you want to. Hover text is always associated with a prim that contains (or once contained) the script that generated it.  You can find that prim by mvoing your camera around the immediate area of the hover text.  The closer your camera is to the prim, the smaller the hover text will be.  The prim itself may be transparent (you can make it visible with CRTL +Alt + T) or very small.  When you find it, select it with your editor to see who it belongs to and to get some idea of what its function is.  You may then return it.

Don't be surprised if it actually turns out to be something that you own, and quite harmless.  That sort of message is very commonly found on faux rez boxes, for example, so it may be the box that your house came in.  It's "tracking" the progress of installation/setup/deployment.

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It's hard to say for sure without more info.

Is this a prefab house?  If so did you rez it out from a rez box?  If so, it's probably a script in the prims that's doing that.  Usually when yuo rez a house out you have to select a button on the rez menu  that says 'finish' or 'kill scripts' or something like that.  This gets rid of that kind of hover text.  Refer to the instructions that came with the house, or examine the rez box menu carefully to see if it explains the options or if it is obvious.

The other possibility is that there is a scripted object that is doing that, that is not connected to a rez box.  It could be invisible or the script could have accidenty been put  in a prim that makes up the house.  If it's the former, turn on "highlight transparent" (ctrl+alt+t) and it will show up.  If it's the latter the script should be in the prim nearest where you see the tag.  Click that prim and see what scripts are in the wall.  You'd have to delete it and get a script to put in it that scrubs that hover text out.

This one will do that:

default   {    state_entry()   {              llSetText("",ZERO_VECTOR,0.0);     }}

If you don't own the house you'll have to get the owner to do any of the above.  If it's a Linden Home you should contact Live Chat to get it done.

If you need more help post it here.  Please do not create a new post if you need to add additional information. Edit your original post instead. You can edit your post to add additional information by logging in to the web site, going to the post you want to edit, then clicking "Options" at the top right of the post and choosing edit.

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I'm pretty sure that the hovertext is, as Rolig suggests, set by the rezzer scripts for your house.

If that is the case,it indicates you haven't completed the positioning process -- the scripts displaying that message are still active, listening for a message from the rezzer box telling them to move.    

If the rezzer box is still there, rezzed on the ground, touch it to bring up a menu and choose the option to complete the installation process.   This will cause it to send a message to the scripts in the prims in your house, telling them to remove the hovertext and (more importantly) to delete themselves.

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I've noticed this as well with some recent purchases using rezzers to deploy the build. Looking into the objects where this message is still displayed I see that the rezzing/alignment scripts have self deleted but the message remains. Your hover text clear script works perfectly. My guess is the rezzer object script in the affected objects did not include the hover text clearing command or the rezzer script was not put in the root prim as is advised.

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On 12/17/2016 at 6:55 PM, Amethyst Jetaime said:

This one will do that:


default   {    state_entry()   {              llSetText("",ZERO_VECTOR,0.0);     }}

You are an absolute GEM! Amethyst.

Thank you for posting this information.  Saved me so much frustration and anguish trying to solve a pesky 'floating text' problem that came with some mesh islands I purchased tonight.

This 'clean up script' did the trick! 

Thank you!! ♥

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