Brian88888 Posted November 20, 2016 Share Posted November 20, 2016 So.....I am learning how to assign weights. I have a Maitreya kit now, and am using Avastar on Blender to assign weights to my meshes. I am not getting desired results. Sleeves turn into the body and dresses start tearing at the knee between the legs, once worn. That is the best I get after 'Bind to Armature' with weights from 'meshes' and then 'Create Empty Groups'. I have tried a lot of combinations (from bones and then copy from Avastar,etc, etc), with varying results, most dont end up giving weights which SL recognizes as having weights, or I end up having too many bones. Whats the solution here? Is my designer kit rig faulty?Glad if anyone can help me!N.B. Will attach screenshots if needed. Link to comment Share on other sites More sharing options...
Tazzie Tuque Posted November 21, 2016 Share Posted November 21, 2016 I really wish I could help here. I have been struggling with getting mesh items to work right as well. So I will be very intersted as well if anyone has any good pointers or secrets to share on this. Link to comment Share on other sites More sharing options...
Brian88888 Posted November 21, 2016 Author Share Posted November 21, 2016 May I know, what your method is? Link to comment Share on other sites More sharing options...
Tazzie Tuque Posted November 21, 2016 Share Posted November 21, 2016 Laughs; I don't have a "method" as such. For me it is all still trial and error, mostly error! Sad to say. Link to comment Share on other sites More sharing options...
Gaia Clary Posted November 22, 2016 Share Posted November 22, 2016 It is important that you get the initial weights from the Maitreya kit. Taking the weights from Avastar is a very bad idea because those weights are optimized for the System avatar. Even after you copied the weights from Maitreya you still have to tweak them significantly. Especially long skirts and dresses need to be tweeked a lot. We have some documentation for how to do this in principle: http://avastar.online/reference/create-an-attachment/ As the document says: This topic is not difficult,it is only hard to explain. Link to comment Share on other sites More sharing options...
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