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i keep crashing in firestorm viewer was told it was because of mesh body and head is this true


Ebony Legend
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I doubt your mesh body and head will cause your viewer to crash but yes, such render heavy items can seriously reduce your performance.

In any case, if you have problems like that and you don't want to spend money on a more powerful computer, the solution si to lower your graphics settings.

So open your preferences, click on the graphics tab and start lowering the values. The most important settings are:

  • Advanced Ligting Model: Switch off if it isn't already
  • Objects & Sculpts LOD: Set to 1.000
  • Maximum complexity: 100,000 should be safe
  • Max. # of non-impostor avatars: only relevant for crowded places but try to reduce it to ... 4-8 perhaps
  • Draw distance: As low as you are willing to go

There are other tweaks you can do to reduce the graphics load too but those are by far the most important

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I doubt your mesh body and head will cause your viewer to crash but yes, such render heavy items can seriously reduce your performance.

In any case, if you have problems like that and you don't want to spend money on a more powerful computer, the solution si to lower your graphics settings.

So open your preferences, click on the graphics tab and start lowering the values. The most important settings are:

  • Advanced Ligting Model: Switch off if it isn't already
  • Objects & Sculpts LOD: Set to 1.000
  • Maximum complexity: 100,000 should be safe
  • Max. # of non-impostor avatars: only relevant for crowded places but try to reduce it to ... 4-8 perhaps
  • Draw distance: As low as you are willing to go

There are other tweaks you can do to reduce the graphics load too but those are by far the most important

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