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Align textures borked


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 I noticed lately when using the Align Texture function in firestorm, I can no longer align textures on perpendicular faces.  The texture on the face I am copying to goes diagonal. In the past I have been able to select every face in a downstairs and click Align and everything snaps into place.  Now only the parallel faces will align correctly. 

 I don't think I'm doing anything differently. Is this a new bug anyone else has noticed? 

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I just did some tests with the the latest Fs version and a few prims and couldn't find any such problems at all.

Auto align can be a bit unpredictable on mesh and on more complex prims and of course you have to remember to use planar mapping on all the faces, but I suppose you've already checked that.

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