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Posted

let it be for the moment, it can be a render problem for mesh or another object.

There are problems with the grid and regions at the moment.

It might repair itself as soon all is solved

Posted

Possibly a stream of particles? As no-one else had ideas I thought I'd throw it out as a possibility. Try turning visible particles down to zero in graphics preferences to see if it goes away. If it does, the next trick will be to track down & remove whatever is emitting them.

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