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Couple dancing ("dance anywhere") in my Linden home
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Freya Mokusei
I don't like to advertise specific products, especially in the Answers area of the forum.
It seems, though, what you're seeing is due to a crossover in functionality. In Second Life what you pay for is the quantity of animations, NOT the number of users supported by the system. The animations are the expensive element that takes longest time to create. That's why, when you look at dance systems, they're all expensive - they support many users AND many dances. This causes them to be as expensive, regardless of where they're used.
What I'd suggest is that you and your friend look into buying a couple of standalone dance animations - not poseballs, not HUDs or scripted toys of any kind. They typically cost L$100-500 and - when triggered from your Inventory ('play in-world' in order for other users to see the animation, 'play locally' to preview it for just yourself) will allow you to dance anywhere.
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