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Why can't LL leave things alone for a while? SL has been just HORRID of late...


OneDai
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The policy towards development in SL hasn't changed and won't change. If your expectations here differ then you could question where that idea came from. Please pardon our dust.

In your case it's more likely to be a connection issue at your end than something in SL. There's no service-related reason making logins more difficult.

Whirly Fizzle also mentions that there's an intermittent networking issue affecting some users in Germany, Scandanavia, Austria. If you're affected by this then it may explain what you're seeing.

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Why can't LL leave things alone for a while?

The Answer to that is rather complex.  In a nut shell, security fixes, optimizations, consumer demands and changes in RL laws require updates.

 

However the symptoms you describe are universally connection issues.  As in the internet.  Somewhere between your NIC and SL server's NIC.  While they have had problems with connections at or near the server side on occasions, this is not one of them.

See if this helps you.  Hit "Windows R" and type the following:
ipconfig /flushdns
That should flash through in a second or two.  Then shout down your PC, router, cable modem or anything that you have that connects you to the internet.

Wait 60 seconds.  Yes, it really is important to wait.

Turn everything back on, starting with the cablemodem, router or switches.  Bring everything up EXCEPT your PC and wait 60 seconds again.

Last, power on your PC and log like normal.

 

Other things to try:
If you have wireless access (and who doesn't these days) make sure your access is secure.  All those iphones grabbing any network they find can hog your resources if your wireless is open.  Also, run everything you can across a wired connection.  Printers are the worst about sending unneeded traffic across wireless access.  Wired connections are much more reliable, stable and faster.  Always.  If you are using a wireless NIC on your computer you will always have reduced performance at the best of times. 

You can also try a speed test from any of a number of sites.  Just google speed test and pick on.  When testing, pick a site near you and see what the speed is.  Then pick one in California and see how they compare.  Finally, ping secondlife.com and see how that matches to the ping rate to California's test server.
What it means:
If you are hit 120ms or more on the speed test near you, you have a problem.  These should run 40-80ms most of the time.  Your throughput should also be somewhere near the top of what you are paying for.  If you are paying for 50Mbps and only getting 1,000Kbps, then something is wrong with your Internet service provider.

Pings to California:
This can vary widely depending on where you live.  Anything under 200ms pings or over 5Mbps download speed should be stable.  This is a rough estimate on how well you can connect to servers near SL.  While throughput is much more important than ping times, if pings to secondlife.com are significantly higher (like twice as high) than ping times to random California speed test servers, then you know the issues is with Linden Lab.

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As others have poiinted out, your problem is likely a connection issue. Having a good Internet connection is not the same thing as having a good connection to the SL servers. So, test your connection to the SL servers.

http://blog.nalates.net/2011/10/26/troubleshoot-your-sl-connection/

Depending on the age of your router/gateway, restarting it can solve many connection issues.

Also, having Chrome running while running the viewer can cause problems. My thinking is any browser using CEF will conflict with the viewer.

Why doesn't the Lab leave well enough alone? Because more people want things fixed and improved than want things left the same. And... it isn't anythng the Lab has done that created your problem.

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