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Izzy Stipe

ALL_SIDES, What's the face number?

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I'm building an object that contains 8 faces and setting up a notecard config for a texture changing script. Problem is, one of the faces is listed as ALL_SIDES instead of a number. The 8th face is the only one that I couldn't find while clicking through the different faces, so I'm assuming "ALL_SIDES" is the 8th face.

I tried both 0 and 8 for the notecard config file but neither worked. Also tried "ALL_SIDES". Any ideas?

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Nevermind. I did a recount and it turns out there are 9 total faces on the object which could explain that particular face.

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Face indexing starts at 0, and ends at 7. ALL_SIDES has the value -1. So there never will be a face with the number 8.

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arton Rotaru wrote:

So there never will be a face with the number 8.

Not quite true. There is one prim twist that has nine faces: a hollow cube with a small pathcut - small enough that all the original faces remain.

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