DonnaMitchell Posted July 8, 2016 Share Posted July 8, 2016 Hello,I am in the process of building a couple guns for my groups RP in a WW2 setting. We will be using VICE as it is what all others in the area uses. I am stuck on a small issue. I need to "deactivate" the gun when "sling/holster" is used. I already have the alpha toggles working, but the "draw" weapon is still "active". How do I make it so the animations and other scripts "stop" when I sling or holster the gun?Any help would be appreciated. Link to comment Share on other sites More sharing options...
Restless Swords Posted July 10, 2016 Share Posted July 10, 2016 You also posted this in LSL scripting forum, and there are replies there LSL Scripting Link to comment Share on other sites More sharing options...
DonnaMitchell Posted July 18, 2016 Author Share Posted July 18, 2016 Gonna try a different approach... I am in need of an experienced scripter knowledgeable in VICE Combat. The script in question is the "VICE Trigger and HUD" script. I am willing to pay a reasonable fee for this as this shouldn't take more than an hour at most. I would also need the script full perm for any future mods that may be needed. I am putting together a rifle and sidearm for a group WW2 RP. The rifle and sidearm builds are completed with a "holster/sling" and "draw" versions. The alpha toggle script for each are completed and working along with the commands to "draw/sling/holster". What I would need is the following: RIFLE - 1903 Springfield - Any and all "bomb/grenade/stab" related code needs to be removed. - Command "sling" in local chat to disable the rifle when in "sling" mode. This means the HUD text needs to disappear and rifle hold animation needs to stop. - Command "draw" in local chat to enable the rifle when in "draw" mode. This means the HUD text needs to appear and rifle hold animation needs to start. SIDEARM - 1911 Colt - Any and all "bomb/grenade/stab" related code needs to be removed. - Command "holster" in local chat to disable the handgun when in "holster" mode. This means the HUD text needs to disappear and handgun hold animation needs to stop. - Command "draw" in local chat to enable the handgun when in "draw" mode. This means the HUD text needs to appear and handgun hold animation needs to start. Please send a notecard to me inworld with your quote. Thanks. Link to comment Share on other sites More sharing options...
CodeDesignerLab Posted July 18, 2016 Share Posted July 18, 2016 "I don't know how to do this but I won't pay much because I 'know' it shouldn't take more than an hour." Good luck finding someone with that attitude. Link to comment Share on other sites More sharing options...
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