Dracco Slavicz Posted June 19, 2016 Posted June 19, 2016 Hello everyone, I'm doing a plane, I have almost all finished and now im bearing with sounds. And there is a problem with crashes, I don't know how detect the crash to execute llPlaySound. Have solution my request?
Rolig Loon Posted June 19, 2016 Posted June 19, 2016 Just put llPlaySound in your collision_start event. You may want to do a little creative thinking about how to distinguish between crashing and landing.
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