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object misplaced in Bento -compared to Blender

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I have an object, animated in Blender, making use of the wing bones with the help of avastar. It works ok in blender, but the object is a bit off in SL.

The Avatar is the same size, I imported my Avatar into Blender for this.

Can somebody point the direction to go, I have no clue at this point...

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