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Nescolet

Anti facial expression HUD

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Hello, I have a bed that makes my avi do a face I don't like in sleeping pose. There is no option to disable facial expression in menu, so I wonder if it is possible to somehow neutralize that facial expression with a script that may be put into a prim wore as a HUD.

First I thought about nautralizing that facial with a relaxed face but there is no internal animation for relax face.

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Facial expressions ride on-top of the neutral face. I don't think this would be possible.

That said, you might be in the wrong place. LSL scripting is for asking about code - if you're looking for something pre-built (or not looking to learn LSL yourself) then maybe you want the Wanted forum.

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I think the easiest solution is to contact whoever made the bed and ask for a version that doesn't have that facial animation in it.  That's certainly likely to be more effective than looking for a way to disable it, cover it up, or replace it.

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I agree that the solution isn't really in another script. Facial expressions not only overlay each other, but combine -- sometimes in amusing and/or freakish ways!

That's true of the "stock" facial expressions built-in to the classic avatar. With Bento, everything can change for (new) Mesh avatar heads, so the general problem of facial expressions now has (at least) two quite distinct domains.

Off subject to the scripting forum, but likely to solve the immediate problem: If this bed has Modify permission, and if it contains a configuration notecard, you can probably fix this yourself by replacing that notecard, omitting facial expression animations. Don't be discouraged if the notecard doesn't enable Modify permission; that's easily defeated as long as the bed itself can be Modified. (You just need a little script that dumps the notecard contents somewhere you can copy them into a new notecard.)  

It's certainly possible to script a bed in which the facial expressions are hidden directly inside a no-mod script, but probably 95% of beds use notecards for this.

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Actually all facial expressions are built in animations.  you can write a script that Stops those animations without too much trouble. 

 

it will mostly keep them expressions limited but it's a nasty brute force solution, lacking utterly in elegance.  \

 

Look to eliminating the source first of possible.

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