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If there were NPCs on SL, what would you want them to be like?

GTA5-style NPCs to be beaten, shot, run over and killed at random, with the occasional capability to fight back?

Quiet bots, just lending a bit of ambience to a sim scene?

Moderately developed bots, capable of small talk interaction?

Chatty, flash store assistants guiding you through entire product ranges?

 

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There are some mesh dummies that people leave around for ambience. There are also some scripted "bots" you can get that can do simple things like welcome and offer group joins. Much more than that, you'll start having problems with script loads on the sim.

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BathtubSulfate wrote:

GTA5-style NPCs to be beaten, shot, run over and killed at random, with the occasional capability to fight back?

nobody has really done that yet in SL to any large extent. A full-on battle arena sim. Where the NPC opponents are avatar-based client viewer bots

there has been a few LSL-driven mesh/prim puppeteer NPC opponents done, but nothing much on the client viewer bot approach

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