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wHAT IS THE DIFFERENCE BETWEEN A SHAPE AND A SKIN AND WHAT IS AN APPLIER?


Modesty McDonnell
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No need to use capslock to such an extense, we all can read your question just fine.

But here is an answer for you:

1. Shape: The shape is what gives your avatar a form. Its the thing that determines how big your head is, how high your body or how much fat there is. The shape is an essential part of your avatar and can only be replaced by another shape. A shape that can be modified is the best way to go.

 

2. A skin is a texture. Its like a complex picture or paint that sits on your shape to further create your personal apperance. It gives you a skincolour and details. Its also one of the essential elements for an avatar. Just like the shape you can only exchange it for another one.

Together shape and skin create your apperance. Chance one and your look might change a lot.

3. An applier is a gadget that has gained a lot of importance nowadays. Many people use mesh body parts, but want to keep their skin. But the normal skins only react to the surface of the standart avatar, not the attached mesh. To solve this people use appliers. Appliers are scripted and include the texture of a skin. By using them the skin texture gets painted on the mesh part. This is far more accurate and effective, than playing around with a colour HUD.

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No need to use capslock to such an extense, we all can read your question just fine.

But here is an answer for you:

1. Shape: The shape is what gives your avatar a form. Its the thing that determines how big your head is, how high your body or how much fat there is. The shape is an essential part of your avatar and can only be replaced by another shape. A shape that can be modified is the best way to go.

 

2. A skin is a texture. Its like a complex picture or paint that sits on your shape to further create your personal apperance. It gives you a skincolour and details. Its also one of the essential elements for an avatar. Just like the shape you can only exchange it for another one.

Together shape and skin create your apperance. Chance one and your look might change a lot.

3. An applier is a gadget that has gained a lot of importance nowadays. Many people use mesh body parts, but want to keep their skin. But the normal skins only react to the surface of the standart avatar, not the attached mesh. To solve this people use appliers. Appliers are scripted and include the texture of a skin. By using them the skin texture gets painted on the mesh part. This is far more accurate and effective, than playing around with a colour HUD.

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The words mean the same thing in SL as they do normally.  Your av body's shape is its .... um... shape:  the collected sizes and positions of every single part from your ears to your toes.  In a classic avatar, you have 72 sliders in the Appearance controls that you can use to adjust all those various parts to create a unique body shape.  Your skin is the textured surface that you see on your shape.  You can put a huge variety of skins on your body to change its appearance.  Some are free, in your inventory.  Others you can buy at shops around SL or in Marketplace, or (if you are extremely skilled) you can paint your own skin with Photoshop or your other favorite design software. 

Your overall appearance depends on both your shape and your skin.  Changing either one will make a dramatic difference, so most of us who have been around for a long time have taken ages to find combinations that work best for us.

If you are using a mesh avatar, you cannot use the shape sliders the way that you can with a classic avatar, and you cannot apply a skin directly to it, so you use an applier ( a scripted device) that is specifically designed to apply skin textures to that one particular designer's mesh bodies.

Read more at https://community.secondlife.com/t5/English-Knowledge-Base/Controlling-your-avatar-s-appearance/ta-p/700709

https://community.secondlife.com/t5/English-Knowledge-Base/Customizing-a-classic-style-avatar/ta-p/2940719

https://community.secondlife.com/t5/English-Knowledge-Base/Buying-clothing-that-fits-your-avatar/ta-p/2570096

https://community.secondlife.com/t5/English-Knowledge-Base/Avatar-Rendering-Complexity/ta-p/2967838

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