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Wich application server do Second Life use ?


Nicotz
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Hi, Second Life does not use an off the shelf framework for the core of the simulators and viewers. Supporting services like databases and web are the usual things like MySQL and Apache, but the guts were forged by Lindens with their bare hands.

The viewer code is generally avaialble if you would like to see it. The simulator software is still proprietary, but there is a partial and mostly usable clone called OpenSimulator that you can experiment with, if you like. There is a standards group, MMOX, that hopes to make Second Life and similar worlds interoperate, I am not sure if SL is very involved with that now, as much as they were a few years ago.

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Ok thanks everyone for your answers and advices, I now have a better idea of the way SL's network part is working.

In fact I'm trying to list every open source (or not) networks game frameworks to see wich one could be thje best for a MMOG.

Do you know any NGF like reddwarf ?

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