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Like some help with creating a few scripts


gailahorn
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I'm opening a RP SIM soon and I'm working on a HUD. So far I have the dice scripts in but I'd like to include an inventory script and a skills and attributes readout. 

 

My thought it that the scripts would be channel/NC configurable so that they wouldn't have to go in and manually change the NC when they gained a level or got a new item. I'd like it to be a sort of /41 CH 1 and their charisma would go up a point so when they click the skills button and the skills menu pops up and they choose that skill, it will show their new charisma skill sort of thing. 

 

As I'm a beginner scripter, it sound relatively easy to me but again, I'm a beginner so I have no idea how to do this or what it would take but I would love some direction.

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What Steph is suggesting is that it is much easier to help a beginning scripter answer specific questions about a specific script that she is working on than it is to dump ideas out there randomly.  We can't read minds very well, and you probably can't either, so we are all in "where do I begin" mode.  As Steph also says, we are not here to write scripts for other people -- and you are not asking us to either.  So, learn enough from tutorials or by taking a starter class at Builders Brewery to get a rudimentary script running.  Don't get overly ambitious.  When you get stuck, bring it here to post and ask specific questions.

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