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Help with mesh


Ozzy Osbourne
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I'm not sure if this is the right place to ask this but here is my question:

 

I have been working in Maya on a project and it includes 6 objects that are combined together and each have a different face. When I upload it to Second Life I am able to select the faces just fine, but they don't display the textures correctly. In Maya I unwrap each piece and then I bake and combine the objects together and then I export it. What am I doing wrong?

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