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Transparent texture problem


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Hello,

I have created a mesh boa, basically consisting of square planes textured with a star-like shape on a transparent background.

When rezzed on the ground, the boa looks perfect.

https://gyazo.com/6172a0c595fac4c125ca7309a17ecb1a

But when I put it on, the alpha starts overlapping and the boa looks weird.

https://gyazo.com/f4a6875f74791809a95cc41ee1469aec

Is there any way how to deal with that? Am I missing anything?

Thank you in advance for help.

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