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# why each time I rez a house it seems to lean?

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## Question

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Hi examining,

It may be an optical illusion, or your house may really be tilted. Open the Edit tool (Cmd-3) and select your house. Go to the "Object" tab of the edit window and look at the Rotation. I'd expect the X and Y values (which tilt the floor) to be even multiples of 90° (0,90,180,270) and the Z (which rotates the house) could be anything. If you find X/Y values that are odd, write them down (so you can recover them if you goof up) and then change them. If your house is "copy", then don't worry about messing it up, you can always throw it away and start over. Start with 0,0 for X and Y. If that fixes things, you're done. If the house ends up upside down, or on its side, fiddle with the X and Y, in multiples of 90, until it's right.

If everything you try just makes things worse, the house's root prim may be in some odd orientation with respect to the house's overall visual orientation. In that case, you'll just have to eyeball it, which can be made easier by rezzing a cube on the house's floor and pushing it down until it's just about even with the floor surface. Then start rotating the house until the floor is as level as you can get it with respect to the top of the cube.

Good luck!

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## Recommended Posts

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Hi examining,

It may be an optical illusion, or your house may really be tilted. Open the Edit tool (Cmd-3) and select your house. Go to the "Object" tab of the edit window and look at the Rotation. I'd expect the X and Y values (which tilt the floor) to be even multiples of 90° (0,90,180,270) and the Z (which rotates the house) could be anything. If you find X/Y values that are odd, write them down (so you can recover them if you goof up) and then change them. If your house is "copy", then don't worry about messing it up, you can always throw it away and start over. Start with 0,0 for X and Y. If that fixes things, you're done. If the house ends up upside down, or on its side, fiddle with the X and Y, in multiples of 90, until it's right.

If everything you try just makes things worse, the house's root prim may be in some odd orientation with respect to the house's overall visual orientation. In that case, you'll just have to eyeball it, which can be made easier by rezzing a cube on the house's floor and pushing it down until it's just about even with the floor surface. Then start rotating the house until the floor is as level as you can get it with respect to the top of the cube.

Good luck!

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If the floor seems to go downhil, maybe it was built to lean that way.  That's a very peculiar way to build a house, but I can't think of any other reason.  Regardless of what the land under a house looks like, the house itself should always be perfectly level.  Unless, of course, you have deliberately (or accidentally) tilted it.  If that's the case, use your build/edit tools to level it again.

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What Maddy says is right, but if you're using a rezzer box to rez the house, edit the rezzer box, before rezzing the house from it.  Make sure that IT is sitting level.

A rezzer box will rez the prims of its contents in memorized positions relative to itself.  If it's rotated off the horizontal, then the house will be rotated, too!

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