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Using a Xbox One controller for Second Life?


Lanir Chrome
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Lanir,

you said "it started working properly after you started playing with the drivers". What did you do with the drivers to get it to work. I am having the same issue. I tired to switch to an Xbox one and I can't get get to show up as a joystick. I tired going back to my 360 controller and its not showing up now either.  

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8 minutes ago, LukeFlywalker Fittinger said:

Lanir,

you said "it started working properly after you started playing with the drivers". What did you do with the drivers to get it to work. I am having the same issue. I tired to switch to an Xbox one and I can't get get to show up as a joystick. I tired going back to my 360 controller and its not showing up now either.  

that thread is 3 years old, don't expect an answer ;)

We might need other info as well, like what operating system do you run and what controller software are you using, as well as maybe what viewer you use. I personally use a steam controller without even having Steam installed so I guess it could be done using the right stuff.

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In most cases the viewer simply finds the controller and it works. You have to tweak some of the values to adjust sensitivity to your preferences.

However, having more than a mouse and keyboard connected before you hook up the XBox controller can confuse the viewer. The Xbox should be no more than the third thing. If you have more than one joystick-like device then the viewer chooses whichever it thinks has the higher priority. AFAIK there is no way to control that other than disconnecting devices.

If Windows cannot find the device, the viewer won't either. Use Windows' Device Manager and look in the Human Interface Devices. If it is not showing, you'll need to Google how to get it working with Windows.

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