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How can I shorten a dress and eventually make less rigid the fabric (to fall smoothly instead...
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Madelaine McMasters
The classic way of doing this is to make the skirt portion of the dress out sections of tapered cylinders made flexi(blei). You drape the panels around your waist and link them all together. You can hide the panel tops under a belt or waistband. The shorter the dress the better this works. The probem with the technique for longer skirts is that gravity (which is generally necessary to give the panels realistic movement) and the waist anchored geometry moves the panels down through your body when you sit on something.
There are "skirt rezzers" available in the marketplace that automatically generate sequences of flexi prim panels around a waist path, saving you a lot of time and effort.
If the dress is short enough, you can get away with using a single rigid elliptical, tapered cylinder to make a modesty panel for a pair of shorts that gives an appoximation of a skirt.
Mesh clothing can be designed to conform to a moving avatar, but that's a technique that requires substantial expertise in 3D design tools like Blender, and the workflows required to send designs into SL.
Google "second life flexi skirt" and you'll find threads and tutorials dealing with this subject. I also suspect that there are in-world classes in clothing design that will cover your questions.
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