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llDialog message is too long. Suggestions needed.


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There's no way to avoid the character limit in dialogs or TextBoxes, but you can get around the whole problem by putting your text somewhere else.  A mildly clumsy solution is to ask the question in chat at the same time as you open a dialog box with the answer choices.  Unless your answers are also long enough that they exceed the characater limit for the dialog box, you can put them into a numbered list and use numbered response buttons

A more elegant solution, completely avoiding dialogs, would be to build a HUD.  Float the question in hover text over one prim of the HUD and use other child prims (touch-sensitive) for the potential answers.  You can make the HUD fill the entire screen if you need that much space for text and illustrations.  There is a 254 byte limit on hover text, but you can get around that with multiple prims or by scrolling your text marquee-style across a single prim.

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