Jump to content

Puppeteer


Yalnizxyz Footman
 Share

You are about to reply to a thread that has been inactive for 2672 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

Hi;
I tried a puppeter animation.
This script call note cards ( Note cards name are a1.bvh, a2.bvh, a3.bvh, a4.bvh, a5.bvh, a6.bvh ). (There are frames and bones hierarchies in note cards)
But when script run, just run a6.bvh
How i can do that : it run order. Example: first run a1.bvh (a1.bvh have 20 frames), after run a2.bvh ( a2.bvh have 15 frames), after a3.bvh, a4.bvh...
If a6.bvh finish again it must back to a1.bvh (Loop)
I hope I could tell it.
Can you help me?

Thanks...

Sory for my english..

My script is:

default

{

state_entry()
{

{


llMessageLinked(LINK_THIS, -1, "", "read=" + "a1" + ".bvh");

llMessageLinked(LINK_THIS, -1, "", "read=" + "a2" + ".bvh");

llMessageLinked(LINK_THIS, -1, "", "read=" + "a3" + ".bvh");

llMessageLinked(LINK_THIS, -1, "", "read=" + "a4" + ".bvh");

llMessageLinked(LINK_THIS, -1, "", "read=" + "a5" + ".bvh");

llMessageLinked(LINK_THIS, -1, "", "read=" + "a6" + ".bvh");

}

}
}

Link to comment
Share on other sites

The Puppetteer scripts do not use bvh files.  The Puppetteer Recorder script produces simple lines, each containing position and rotation information.  You have to copy them into a single notecard.  That notecard is then read by the Puppetteer Animator script, which moves selected child prims in your model.  As written, the Puppetteer Animator script only reads one notecard.  You could modify it to read more than one, if you wanted to, however.  The script you have posted does nothing.  It isn't connected to Puppetteer in any way.

Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 2672 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...