Sparkle Aftermath Posted July 12, 2015 Share Posted July 12, 2015 Hello there, I have a small question.Apple have reviled that a new API called "Metal for Mac" (https://en.wikipedia.org/wiki/Metal_(Apple_API)) and was wondering if the Second Life Viewer shall take advantage of this new API in the future?The reason why I ask, is because Apple reports (along with some gaming companies like Unreal and such) almost 50% performance boots to graphic tasks and gaming.Hope this question isn't confusing at all XDSparkle Aftermath Link to comment Share on other sites More sharing options...
Cerise Sorbet Posted July 12, 2015 Share Posted July 12, 2015 SL has generally avoided proprietary APIs where practical. If SL were to get a total graphics rewrite (and in reality, that's not going to happen this late in the game), it would be to the cross-platform Vulkan spec. Link to comment Share on other sites More sharing options...
Mike Denneny Posted July 14, 2015 Share Posted July 14, 2015 Anything like this would require a full re-write of the viewer which LL are pretty much avoiding at all costs. Project sansar will support all platforms and will use the latest API's to allow the best experience! Link to comment Share on other sites More sharing options...
Sparkle Aftermath Posted July 14, 2015 Author Share Posted July 14, 2015 Thank you both for your infomation Sparkle Aftermath Link to comment Share on other sites More sharing options...
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