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How to set up a script to gif animation?


AlexandreLois1
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It's hard to tell exactly what that texture looks like, but it seems to have 45 rows of two frames per row, for a total of 90 frames.  If so, your function should be

llSetTextureAnim( ANIM_ON | LOOP, ALL_SIDES, 2, 45, 0.0, 90.0, 6.4 );

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