harmony Palmira Posted April 19, 2015 Share Posted April 19, 2015 hi there , well im working good with 3ds max making hairstyles , but it seem here in sl only i can use blender for meshing ?? or still i can do it with 3ds max ? Link to comment Share on other sites More sharing options...
arton Rotaru Posted April 19, 2015 Share Posted April 19, 2015 http://wiki.secondlife.com/wiki/Mesh/Creating_a_mesh Link to comment Share on other sites More sharing options...
Kwakkelde Kwak Posted April 19, 2015 Share Posted April 19, 2015 3ds max works just fine for SL. Some things that need extra attention though: SL doesn't like 3ds max material or object names with spaces in them. You need the correct fbx exporter (from the top of my head, 2013.1 or 2013.2 and up will work) Either 3ds max or the exporter doesn't write unused bone names, so if your hair is rigged you need to add the missing bones to the dae file. You can find a complete guide here. Link to comment Share on other sites More sharing options...
harmony Palmira Posted April 19, 2015 Author Share Posted April 19, 2015 i was working for imvu making hair meshes there im lift of imvu i would try my luck here , but if there is like tut or vid to how skining the hair mesh in sl and how to upload it here thats would be helpful , and im using max 2009 so im wondering which plugin i should use ? fbx 2009 ? 1/3 ?? Link to comment Share on other sites More sharing options...
arton Rotaru Posted April 22, 2015 Share Posted April 22, 2015 I guess we can't tell you more than what is written on the wiki pages we linked to already. Which say 2011.3.1 for 2009. Link to comment Share on other sites More sharing options...
Chip Midnight Posted April 26, 2015 Share Posted April 26, 2015 That should be ammended to say 2011.3.1 and above. Any version of the exporter after that works also. Link to comment Share on other sites More sharing options...
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