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n't an opon on How do i get facelights to work on Viewer 2?!


Tristan Fehr
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I think most of the confusion for residents is in having two menus. A Preferences settings menu and a Develop or Advanced menu.

Preferences is for editing general or commonly used features and the Develop or Advanced menu is for editing features not commonly used.

I'm not entirely familiar with the new viewer but it appears that most of the changes are a reorganization of previous features. To the best of my knowledge, positive features have not been removed. If you could enable a feature in the old viewer, you should be able to use that same feature in the new viewer. 

 

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First check that you are wearing your Facelight, then

Go to Debug Settings (from advanced menu - Ctrl Alt D to show Advanced menu)

Paste in rendershaderLightingMaxLevel & set to 3 if its not already.

Then go to preferences, graphics tab, advanced & toggle "Atmospheric Shaders" off and on.

That should get local lights to work.

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