Sloverdrive Posted December 20, 2014 Share Posted December 20, 2014 I made the video series which explains how to make animations for Second Life.When you finish watching this series, you may be able to make animation simply.Please watch, if you get interested.Incidentally, in these series, I am using the freewares which are not explained until now.So, it may be stimulative even if those who are not interested in making animation watch.By the way, I will think that I am sorry, if you cannot understand the contents, because my English has broken.I am glad if this video series is a help to making your animation.:matte-motes-wink:Part 1.00:14 Download "LiveAnimation."00:45 Sets up my Avatar.02:10 Sets up my initial environment.04:00 Basic usage of LiveAnimation.Part 2.00:14 Modification of coordinate system of hand and foot.02:43 Rotation method of hand and foot.04:53 The order of application of the axis of rotation.05:46 Space which can be used for Second Life.07:59 The set of a key.14:07 FAQPart 3.00:14 MotionMirror.00:42 MotionTrim.01:33 OffsetKeying.03:42 ApplyMotionOffset.04:40 FCurveEditor.Part 4.00:14 ActionMixer.10:45 RealtimeMouseMotionCapture.14:02 BVH Export.Part 5.00:14 Crazy dance motion making by mouse motion capture.08:17 Crazy dance in Second Life.Part 6.00:14 Kinect motion capture.08:18 Download "MikuMikuCapture."09:00 MikuMikuCapture Setup and Usage.If you have a Kinect sensor.:smileywink: 3 Link to comment Share on other sites More sharing options...
Thinkerer Melville Posted December 20, 2014 Share Posted December 20, 2014 Thanks very much. I will review these and probably embed them on my blog unless you tell me that I should not. Link to comment Share on other sites More sharing options...
LieLove Posted December 20, 2014 Share Posted December 20, 2014 hello if you want to play inworld animation ,so try this hud only one prim https://marketplace.secondlife.com/p/Dance-with-me-Galaxy-II-HUD-400-Dances-translatorswimmer/2864892 Link to comment Share on other sites More sharing options...
Sloverdrive Posted December 20, 2014 Author Share Posted December 20, 2014 Thank you for the res. Of course, it is not an issue that you embed these.:smileywink: I want many persons to embed them rather. Furthermore, I am glad if everybody explains in English more exact than I. Link to comment Share on other sites More sharing options...
Sloverdrive Posted December 20, 2014 Author Share Posted December 20, 2014 Thank you for the information. We are also making Animation HUD for machinimas. It is divided into the edit HUD and the player HUD. The edit HUD arranges a file in the time line like DTV software. It is not troublesome because no note card is used. The player HUD is doing play processing only with one script at the time of playback. Please watch , if interested.:matte-motes-wink: Link to comment Share on other sites More sharing options...
PrincessKalika Posted March 21, 2015 Share Posted March 21, 2015 i found your tutorials by accident, i really like your tutorial and thank you for creating it! i am having a problum with exporting my animation to sl. i followed your tutorial and it looked great! but when i used bvhacker and then uploaded it to sl, the animation did not work smoothly anymore i wish i knew how to get the great smooth animation i created in liveanimation to look the same when i upload it to sl. but thank you Sloverdrive for helping usto use a program we would not have been able to use because it is in a different language. your tutorial helped me alot Link to comment Share on other sites More sharing options...
Sloverdrive Posted March 24, 2015 Author Share Posted March 24, 2015 Hello. I'm glad my tutorial is your helpful:smileyhappy: First, please check that FPS setting of LiveAnimation is 60. Next, please check whether the motion has changed into 15FPS by bvhacker. As a result, a quick motion of 16-60FPS disappears. Furthermore, that motion is optimized when uploading to SL. Please refer to this site for details. Now, that is the right result if a motion by SL is almost the same as the motion set to 15FPS by bvhacker. However, optimization may be the cause if those motions differ greatly. Anyway, I recommend investigating using some other motions. In addition, please check the video of Export once again. As a result, if it does not solve, please question me here again. Or please upload that project file of LiveAnimation to somewhere. Good luck:smileywink: Link to comment Share on other sites More sharing options...
PrincessKalika Posted April 19, 2015 Share Posted April 19, 2015 SloverDrive, thank you again!! your information helped me to export my animation closer to what it looked like in liveanimation. Can i ask you one more question? : how can you import a second life avatar into LiveAnimation? i really want to use a sl avatar because it would make it easer to make the animation for the sl body measurements i hope you can help me, and have a good day Link to comment Share on other sites More sharing options...
Sloverdrive Posted May 4, 2016 Author Share Posted May 4, 2016 I'm sorry for not replying to your question for one year.:smileysad: Because I made the video which can reply to your question, please refer to it. In order to make other persons notice video, it was made into a new article. Good luck.:smileywink: https://community.secondlife.com/t5/Animation-Forum/How-to-make-a-Second-Life-Animation-Part-7/td-p/3027230 Link to comment Share on other sites More sharing options...
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