I have the image textures which i want to apply to each faces of the mesh model .
The steps I do is as below
1Create a mesh model having 24 faces.
2. Add textures , assign materials for each faces
3.Apply UV map for each material.
4.I uploaded mesh model to secondlife
5.Uploaded images too separately
6.Then I try to drag the image textures to each faces , But it is not possible to apply texture for each face and the mesh is always selected altogether by default.
How can i fix this issue . Where am i did the mistake . I am too confused with this :(
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dawnalphonse
Hi,
I have the image textures which i want to apply to each faces of the mesh model .
The steps I do is as below
1Create a mesh model having 24 faces.
2. Add textures , assign materials for each faces
3.Apply UV map for each material.
4.I uploaded mesh model to secondlife
5.Uploaded images too separately
6.Then I try to drag the image textures to each faces , But it is not possible to apply texture for each face and the mesh is always selected altogether by default.
How can i fix this issue . Where am i did the mistake . I am too confused with this :(
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