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Linked_Message vs llSay/llListen?


Syle Devin
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I have a script that has a linked prim, when hit, send message back to the base prim. I feel like there used to be a way to do this using linked messages but I don't remember it. I was looking at Linked_Messages but it doesn't look familiar to me. Is there any benefit to using Linked_Message over llSay/llListen?

 

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Depends.

For small stuff and communicating with the root linked messages are simple, have a performance advantage and there is no crosstalking possible so go for it.

If you have an object with many scripts and send alot of messages then you will trigger all teh scripts and I see a big performance disadvantage. Can be compensated by adressing the single prim you want to message but requires extra efforts and code to get and keep updated the prim numbers.

I decide things like that depending on the single case. For single objects there are only very few rare cases where l prefer listens over linked messages.

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