polynesia Posted July 24, 2014 Share Posted July 24, 2014 I realize that SL wasnt made for a mac computer but i cant really change that now can i? I have been using the official viewer sicne firestorm wont run shadows for me but the official viewers do. but my one question that i have is why when i turn on shadows, textures dont stay sharp they blur out and then in and they come back and come on . its really annoying when trying to take photography pictures for a blog. I dont understand why textures dont stay loaded. Link to comment Share on other sites More sharing options...
Orca Flotta Posted July 25, 2014 Share Posted July 25, 2014 I guess it's nothing to do with your Apple but sounds like a connection/gpu problem. Please do us the favour and copypaste your system specs into this thread. So the experts here can help you better. --> open the viewer but DON'T log in world. --> choose HELP --> About [your viewer] --> copypaste the whole box into this thread. It'll look somehow like this: Singularity Viewer (64 bit) 1.8.5 (5617) Jan 28 2014 23:30:38 (Singularity)Release NotesGrid: Second LifeBuilt with GCC version 40405CPU: Intel® Core i5 CPU 650 @ 3.20GHz (1197 MHz)Memory: 7980 MBOS Version: Linux 3.14.13-1-MANJARO #1 SMP PREEMPT Fri Jul 18 09:02:40 UTC 2014 x86_64Graphics Card Vendor: NVIDIA CorporationGraphics Card: GeForce GTX 260/PCIe/SSE2OpenGL Version: 3.3.0 NVIDIA 340.24Viewer SSE Version: SSE2libcurl Version: libcurl/7.24.0 OpenSSL/1.0.0g zlib/1.2.6 c-ares/1.7.5 libidn/1.28J2C Decoder Version: OpenJPEG: 1.5.2Audio Driver Version: (none)Qt Webkit Version: 4.7.1 (version number hard-coded) From those data the experts can already tell you a lot about possible reasons for your blurry experience. Link to comment Share on other sites More sharing options...
Dana Dielli Posted July 26, 2014 Share Posted July 26, 2014 I'm experiencing the same texture fluctuations as you are, switching back and forth between crisp and blurry. I'm also on a mac, late 2011 MacBook Pro. I have the feeling it's the ATI gpu that's giving me the problem, and have sort of accepted my fate until I replace this laptop. (My next mac will be an Asus.) I'll post my system info below, if you want to compare yours to mine: Singularity Viewer 1.8.5 (5824) May 9 2014 18:21:37 (Singularity Alpha) Release Notes Grid: Second Life Built with Clang version 50100 CPU: Intel® Core i7-2860QM CPU @ 2.50GHz (2500 MHz) Memory: 16384 MB OS Version: Mac OS X 10.9.4 Darwin 13.3.0 Darwin Kernel Version 13.3.0: Tue Jun 3 21:27:35 PDT 2014; root:xnu-2422.110.17~1/RELEASE_X86_64 x86_64 Graphics Card Vendor: ATI Technologies Inc. Graphics Card: ATI Radeon HD 6770M OpenGL Engine OpenGL Version: 2.1 ATI-1.24.35 RLV v2.8.0 / RLVa v1.4.10a Viewer SSE Version: SSE2 libcurl Version: libcurl/7.21.1 OpenSSL/1.0.0g zlib/1.2.5 c-ares/1.7.1 J2C Decoder Version: OpenJPEG: 1.5.2 Audio Driver Version: (none) Qt Webkit Version: 4.7.1 (version number hard-coded) Link to comment Share on other sites More sharing options...
Ziki Questi Posted July 31, 2014 Share Posted July 31, 2014 Polynesia, which version of OS X are you running? Link to comment Share on other sites More sharing options...
Madelaine McMasters Posted July 31, 2014 Share Posted July 31, 2014 Hi polynesia, I'm on a Mac as well. I haven't been in-world much lately, but I've witnessed this problem. This was a far more common occurance last autumn, affecting all operating systems and all viewers, The problem was traced back to a bug in the viewer's new "interest list" functions, which attempt to cache and render closer objects first. Although the problem was announced as fixed, I noticed an improvement, but still experienced the problem. I've not been in-world enough recently to see if the problem continues at a low level. I've also read reports that WowMeh HUDs cause this texture reloading problem, and that removing them solves it. That may also have been fixed by now. Here are some potentially related threads... http://community.secondlife.com/t5/Second-Life-Server/Textures-keep-reloading-over-and-over-again/m-p/2270555 http://community.secondlife.com/t5/Second-Life-Viewer/3-4-4-textures-stuck-in-reloading-cycle-on-OSX/td-p/1825115 http://community.secondlife.com/t5/Second-Life-Server/Objects-That-Rez-Keep-Going-Blurry-and-Rezzing-All-The-Time/m-p/2749530#M14858 http://community.secondlife.com/t5/Second-Life-Viewer/Textures-constantly-going-blurred/td-p/2015235 http://blog.nalates.net/2013/08/17/second-life-texture-thrashing/ Link to comment Share on other sites More sharing options...
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