Jump to content
  • 0

Fashion 2


BrittanyW1
 Share

You are about to reply to a thread that has been inactive for 3618 days.

Please take a moment to consider if this thread is worth bumping.

Question

2 answers to this question

Recommended Posts

  • 0

Hi again, Brittany:

If creating clothing isn't daunting enough, marketing it might be! Once you've got some things to sell, the easiest place to market them is the Second Life Marketplace. I've no experience with selling in the marketplace, but there's a forum for Merchants...

http://community.secondlife.com/t5/Merchants/bd-p/Merchants

and here are some related pages...

http://community.secondlife.com/t5/English-Knowledge-Base/Selling-in-the-Marketplace/ta-p/700193
http://community.secondlife.com/t5/English-Knowledge-Base/Selling-objects/ta-p/700143
http://community.secondlife.com/t5/English-Knowledge-Base/How-to-market-your-products/ta-p/700181

I'll caution you to have modest expectations. Making money in SL is probably harder than making it in RL. But if you love fashion design and want to gain some experience, the cost of entry here is low. You don't need seamstresses, fabric, warehouse space, or fire insurance (do have a backup plan for your computer though!). All you need is your own time and passion.

But if you're looking to make money, I'll turn you around to face RL and give you a gentle push.

Okay, as for tools, I recommended two in my response to your first question here. For creating the textures to paint on the avatar system layers, or to paint on the surfaces of mesh or prim items you create, I recommend the free GIMP program. Many here use it, so you're likely to find answers to questions. I use Photoshop, but that's prohibitively expensive for most people. GIMP can do most everything you need. I'd be using it if I hadn't invested in Photoshop during my professional career. I'm sure there are other low/no cost image editing/painting programs out there, many of which would be suitable for SL texture creation.

If you choose to create mesh clothing, get ready for an SL like learning curve in a 3D modeling program. I think the most popular tool amongst SL creators is Blender. I've never used it, but the price is right and you'll find people in the forums who can answer Blender questions.

Again, good luck!

 

  • Like 2
Link to comment
Share on other sites

  • 0

Adding to Maddy's lovely summary .....

You can get Photoshop CC (that's the Creative Cloud version) for $39.99 a month  -- or actually $29.99/month for the first year -- and you can get a month of use out of the free trial version before you commit to it, if you want.  Just Google Photoshop CC to get the gory details.

Blender is indeed free and it is the most commonly used 3D modeling tool in SL. There are a zillion tutorials on line and there's a large community of skilled users in SL to help.  It does take determination to get started, because the learning curve is steep, but it's worth the effort if you intend to do ANY mesh modeling in SL.  Hold two competing thoughts in your mind: (1) If it were easy, everyone would do it and you'd have no customers and (2) It can't be all that hard.  I did it.  :smileyvery-happy:

  • Like 1
Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 3618 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...