Jump to content

Help with Mesh door please


Winter Starlight
 Share

You are about to reply to a thread that has been inactive for 3596 days.

Please take a moment to consider if this thread is worth bumping.

Recommended Posts

A mesh door need extra invisible geometry in order to work. Most door scripts rely on cutting a cube in half.   There is related info on that here: http://community.secondlife.com/t5/Mesh/Change-Pivot-Point-of-Mesh/m-p/1078125/highlight/true#M6337   and most likely other spots :D

 

If you are adding the door to a house you have made, the typical thing to do nowadays is link the door or doors to the house. I can't see why you need to have the door be "in your name" unless you are reselling the door, and perhaps you are.

If THAT is the need,  all the scenarios I run through do not work for one reason or another. Doesn't mean there is NO solution.  The door needs to be the root prim in order for the script to work. If you just need to make the door work with your house, then look up some info on linking doors to the house and scripts that work for that. That DOES work with mesh doors made with extra geometry.

 

Good luck.

Link to comment
Share on other sites


Amethyst Jetaime wrote:

You should add the prim where the hinge would go on the door and put your door script in it.  You can make it invisible or make it look like a hinge, your choice.

 

 

Another means is to use the timeless door script - which can be found here -

 

http://secondlife.mitsi.com/cgi/freescripts.plx?ID=893

 

It works very well and can be linked, however editing would be required to suit your needs

Link to comment
Share on other sites

You are about to reply to a thread that has been inactive for 3596 days.

Please take a moment to consider if this thread is worth bumping.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...