Jump to content
  • 0
Sign in to follow this  
Tek Bachman

Terrain Texture

Question

6 answers to this question

Recommended Posts

  • 0

You can't really "fix" this. The exact transition point between two textures is determined by the client, and may vary even between launches of the client.

 

The only thing you can do is try adjusting the terrain texture transition points up or down a bit, in hopes of moving the calculated transition point slightly.

 

For example, if you have sand lowest, and then grass, and then two other textures, and your formerly sandy beach is now grass/sand mix, try moving the low limit in that corner of the sim up a meter or so. It may make it better, though for people using other clients that may make the sand seem to go too far up the slope above the beach.

  • Like 1

Share this post


Link to post
Share on other sites
  • 0

You can try going into preferences in thre SL Viewer and adjusting your graphics setting. I went through something similar when we bought new monitors and upgraded the SL version.

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...