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xRiViTx

Cinema 4D & Rigging

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I'm still learning how to rig mesh and was wondering the specifics behind not being able to rig mesh in C4D for SL? I know you can rig in the program, but I was wondering why it won't work. I do not like using Blender for a variety of reasons - the main being that the UI is a hellish nightmare. What are other alternatives for rigging that have a user-friendly interface besides 3DS Max and Maya? Or is there a way to tweak C4D's rigging system to be compatible with SL?

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i'm happy to share that mesh rigging is now available in C4D ... all you need is the new LL rigged mesh avatar, which contains the rigged avatar and bones. i'm still working out how to get it all to work, but my first tests have been very positive!

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