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Animating a texture vertically
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Question
anselm Hexicola
I have been playing around with llSetLinkTextureAnim for a mesh build I made.
Setting the second "mode" parameter to include the SMOOTH flag moves the texture sideways, ie. along the x-axis.
But what if I want the same effect but up or down, ie. on the y-axis?
Can that be done? (I experimented a bit with the cell animation option, but I failed to get this result.)
OR, as I fear, do I need to rotate the UV map of that part of my object? ( I was hoping to avoid uploading the mesh object again ...)
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