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what causes an avatar to be kicked over to the corner of the sim map?


DragonBornHellSpawn
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Do you mean the green dot on the map or mini-map?  I'm not sure, but I can offer a clue.  The SW corner of a sim is the spot that the servers use as "home" or the "garbage collector".  They use that spot, specifically <0.0,0.0,0.0>, as the origin of the sim's grid system and as the place where they drop things when they don't know what else to do with them.  All sorts of traffic is routed through that spot.  Think of it as the sim's "Square One." My guess is that if there's some ambiguity about where an av is, the map defaults to putting its green dot there.  Frankly, I have never seen that happen myself, though, so it really is just a guess.  I have no idea how you might "resolve" it.  

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