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Posted

Help! Need advice. This is a Mac OSX problem installing collada for use with blender. The instructions say "

In the terminal window type "./MacInstallColladaMaya85Release.sh" at the line.The script assumes that the Maya folder is /Applications/Autodesk/Maya8.5 If Maya 8.5 was *not* installed in the default folder, the shell script should be modified to reflect the real folder in which Maya resides." 

Ok, I'm not using Maya so I have to figure out the instructions above for use with Blender....with no success. Any Mac blender users who can offer a bit of advice? (I know how to open a terminal window) python is installed.

Posted

 I am not sure what you mean by "installing collada to use with blender". Collada (export and import) is available in Blender out of the box, although its not fully developed yet, but for Second Life it should be working as needed.

Posted

I don't have the original urls where the install references were. However, when you download collada, it has instructions for installling on the Mac for programs that use it. Would have helped if they had informed people it wasnt needed.

Posted

As of Mac OS X 10.7 (Lion) Collada is supported right out of the box, where the system included Preview app will render wellformed collada. – SecondLife rigged meshes is more than Preview can chew, though...

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