Gravesides Posted May 6, 2013 Posted May 6, 2013 for example how could i go about making a mesh clothing for an avatar body such as the mesh viss bunny body? or an item for the avatar 2.0? would i have to just import the whole mesh into blender or something? i'm trying to be as clear as i can with this question.
Nalates Urriah Posted May 6, 2013 Posted May 6, 2013 Pretty much... You need the mesh and armature you are designing for. You build your clothes on that mesh shape and rig to that armature in your modeling program. You should make a test on the basic default avatar. Then custom avatars will be similar. Watch the video tutorials at Machinimatrix.org.
hibit Spad Posted May 7, 2013 Posted May 7, 2013 Read this thread very carefully http://community.secondlife.com/t5/Mesh/Topology-the-often-neglected-entity/m-p/1923095#M19683
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