AshleyNicolle Posted April 28, 2013 Posted April 28, 2013 I am new to this mesh things ans now i wonder if i can use all mesh things in blender ?
Ariel Vuissent Posted April 28, 2013 Posted April 28, 2013 You should be able to create all mesh in blender, as far as I know. I'm not sure what you mean by "use," though.
Rahkis Andel Posted April 28, 2013 Posted April 28, 2013 As far as Second Life is concerned, "mesh" just means some 3d object that is created by a 3rd party program. The answer to your question is yes by definition. Based on how you worded your question, I can't really know if that was th answer you needed, though. If you are asking if you can take any mesh object out of Second Life and use it in Blender, the answer is no, because there is no way to take the mesh out of SL and put it into Blender. The only transferrable file between Blender and Second Life is a collada file (mesh.dae). The only person that will ever have unique access to that file is the creator of the object. So if you made the mesh object yourself, you already "used the mesh thing in Blender". If you didn't make it, you'll need to get it from the owner/creator of the mesh collada file.
Dora Gustafson Posted April 28, 2013 Posted April 28, 2013 Be prepared to get answers of same quality as your question :smileysurprised::smileyvery-happy:
Codewarrior Congrejo Posted April 28, 2013 Posted April 28, 2013 ok. let's try this.. in regards to the really barely understandable question, the following answers are possible: I am new to this mesh things - As rahkis said Mesh is just a word for an object of polygonal gemoetry, you can call it 3D model as well. (Eventhough i may add - that this naming is not secondlife speciffic and is a general term for polygonal structures) Have a look here: http://en.wikipedia.org/wiki/Polygon_meshans now i wonder if i can use all mesh things in blender ? - okay well here we have to 'guess' now what you meant, so let me separate that into the possiblities: > If you create a 3D model yourself then the answer is yes. If you got a hold of a blender compatible file containing any 3D models, then the answer is yes too. (both count as far as opening / editing/ altering goes) > but the question still remains what this 'use' would exactly be? editing, creating, animating, rendering, rigging, well the list goes on.. and the answers really would depend on what exactly you are planning to do. I think it would make it way easier for people to help you if you'd take a bit time to desripe your questions more explicitely. You know even a doctor can't help you if you tell him: "there is that thing, that makes me hurt somewhere" : )
Rahkis Andel Posted April 28, 2013 Posted April 28, 2013 Codewarrior Congrejo wrote: You know even a doctor can't help you if you tell him: "there is that thing, that makes me hurt somewhere" : ) It's lupus.
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