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Posted

I'll link the MP listing of what I am trying to make here: https://marketplace.secondlife.com/p/Full-Perm-Studio-Backdrop-Photoshoot-backdrop-Builders-Kit-Set/2230140?page=2

 

I'm not trying to make something to sell. I know how to plop in textures into a prim. I just can't for the life of me figure out how to make a curved flat prim like this one. Can it be done with 1 prim? Is that why this is a 2 prim object? I just want a wall like this for my tiny apartment to take pictures with and 200 is way to much (in my honest opinion) for a curved flat prim. lol

 

Can anyone just link me to a tutorial that I can read on how to do this? I managed something close..but it turned out to be flexible and looked like a flag waving in the air. lol Thank you in advance.

Posted

if your curved prim turned out to flexible, just disable the flexibility (on edit window, i think its "attribute " tab, im not inworld currently so i dont rem, but anyway its the third tab when u start from the left. just uncheck the box, and it wont be flexible anymore ) :smileyhappy:

Posted

The easiest way to make that is to make a mesh object. You could do it several ways.  If I were doing it, I think I'd start with a mesh cylinder, turn it on its side, flip the normals so I'm using the inside of it, remove 3/4 of the faces, and stretch the two edge faces of what's left to make the vertical and horizontal surfaces.  You could make and upload that in a couple of minutes.

Posted

I sincerely wanted to understand what you said here. If I were to make it out of mesh I would have to make it in a program first and then upload it right? I'm assuming that's what you mean. I don't have photoshop and wouldn't know where to begin to use any outside programs. 

 

I'm going to see about taking the flexi off again. I had gotten a curved prim that looked like this ( but when I unchecked the flexi box I think it snapped back to this |. 

 

I figured if I could make it look like this ( and then stretch one side (_ and make it all one piece I'd be good to go. Wasn't even that easy (for a newb like me anyway). Thank you for the quick replys!

 

Rolig! Thank you! Don't have a clue how you did it but it's GREAT! and exactly what I was looking for! :heart:

 

Posted

Yup.  That's what I would expect a flexi prim to do as soon as you removed the flexi.  The only way you can make a backdrop like that with regular prims is going to be with a cut and hollowed cylinder that's linked to a couple of flat prims along its cut edges. That's three prims, although you can get it down to to by setting it to physics shape convex hull.  You should be able to make a smooth-looking backdrop like that. Applying anything other than a blank texture to it might take a bit of work, but it's doable.

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