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First Person View Problem


Rhamantu
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Not sure if this is the proper place to post this, but...


I''m having problems clicking on things while in 1st person. I didn't have this problem last night, and don't recall changing any settings.

Any suggestions?

 

Thanx

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Rhamantu wrote:

Not sure if this is the proper place to post this, but...

 

I''m having problems clicking on things while in 1st person. I didn't have this problem last night, and don't recall changing any settings.

Any suggestions?

 

Thanx

One of the things that has bugged me since I began SL years ago is not having a true first person view option.  Mouselook annoys me most of the time.  That said, I don't *think* you can click on things in mouselook, but I may be wrong.  I do know you can still chat while in mouseview (you might already know that).  Just in case you don't, I found a thread that addresses that:

http://community.secondlife.com/t5/Controls/Chatting-while-in-the-first-person-point-of-view/qaq-p/1588229

Sorry I couldn't be more help. :(

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There is a bug in one LSL function, llTakecontrols, that will break clicking in mouselook if it is called in just the right way: llTakeControls(whatever, FALSE, TRUE).

So, try removing all scripted attachments and see if mouselook clicks work again. You can then put them back, one at a time, testing touches each time, until you find the one that interferes.

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Rhamantu wrote:

You can definitely click on objects. Just can't use the pie interface (or whatever it's called). Been using 1st person clicking since I first arrived a few days ago.

You are way ahead of me in the mouselook learning curve.  Having played an MMORPG that had a selection of views, including a wonderful first person view, I always fumbled around in mouselook.  I didn't know I could see chat while using it until someone showed me how. :matte-motes-bashful-cute:

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If by "first person" you mean mouselook, there's an infuriating, and very obscure, bug that I ran into recently. SVC-7532 llTakeControls(*,FALSE,TRUE) prevents left clicks from mouselook.

This is insideous because a lot of attachments call llTakeControls(CONTROL_SOMETHING,FALSE,TRUE) so they can keep running in no-script areas  (which AOs and a lot of other things need to).   But if they do, this means you can't touch stuff while in mouselook.   What makes it even worse is that, until I asked about it over in SLU, a few months ago, some of the most experienced scripters in SL hadn't heard of this (it wasn't until then that it was mentioned in the wiki, in fact).

There's a simple work-round for scripters -- llTakeControls(CONTROL_WHATEVER, TRUE, TRUE) doesn't cause this bugged behaviour -- but that's not much help if you're dealing with a no-mod script.

TL;dr -- it's almost certainly one of your attachments that's the causing the problem.

 

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I went to a Firestorm Support class shortly after posting this here (Joined the group as well after seeing how much they were willing to help. Thank you Blue.), and I think just being there scared my game straight. It fixed itself.


Or it could be that I removed whatever it was that was causing what Innula Zenovka described without knowing it.

 

Thank you for your help guys. :)

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